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Motion Capture Using iPiSoft Software: Introduction

Motion Capture at the UNO Library

The Library's motion capture studio (located in Library, room 320-D) was originally funded by a Board of Regents grant in 2015. The Library continues to maintain access and provide needed updates. We use Kinect v.2 sensors and iPi motion capture software to make motion capture possible without the use of markers and greenscreens.

Our motion capture studio uses iPi motion capture software version 2

iPi Motion Capture™ is a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The scalable system supports dual Kinect cameras working at the same time on the same PC capturing complex motions, including 360-degrees turns. 

The software is compatible with many leading game engines, 3D software applications, and animation rigs, including MAXON CINEMA 4D, Autodesk Maya, Autodesk 3D Studio Max, DAZ 3D DAZ Studio, Poser, Valve Source Engine, Unreal Engine, Unity, and others. 

Access to Motion Capture Studio

Currently, the Motion Capture Studio is available by appointment.

Please contact or to schedule time in the studio.


Equipment used to operate the Motion Capture Studio

Dell Precision Tower 5810 XCTO base

  • Intel Xeon Processor E5-1650 v3 (Six Core HT, 15MB Cache, 3.5 GHz Turbo)
  • 32 GB Ram
  • 2.5 512GB SATA Class 20 SED (Opal 2.0) Solid State Drive

2 Kinect 2 cameras - positioned on tripods and calibrated for use


Associate Librarian

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Lora Amsberryaugier
University of New Orleans
Earl K. Long Library
2000 Lakeshore Dr.
New Orleans, LA 70148
(504) 280-5563
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Subjects: General Reference